Designing An Extreme Wheelchair
#1
Posted 17 April 2009 - 03:25 PM
My name is Adam Silverstein and I am an senior undergraduate student at Savannah College of Art and Design, studying industrial design. I have been inspired by all the stories I've seen on this forum, and especially captivated by the extreme sports. For my senior thesis, I have been planning to design a manual wheelchair specifically for use in a skate park. I know there are some are a few members on this forum who already do this. I see a great deal of potential in this sport, and I hope by designing a wheelchair like this, more people would have the opportunity to experience it. I was really just hoping to get any feedback I can. For anyone who has experience with this: what they like about their chair, what they don't like, and what they wish a chair could do. I do realize that this sport is not for everyone, but any thoughts you have on this subject would be so greatly appreciated.
If you are interested in seeing some of my past work it can be viewed here: http://coroflot.com/asilver It needs to be updated, but it will give you a general idea.
Thank you so much for taking the time to read this.
Adam Silverstein
#2
Posted 17 April 2009 - 06:12 PM
The key, I think, would be keeping it compact and strong,,, weight being of lesser concern,,, to a point.
A lot of dump and pinch, to keep the rider in position, and probably a frog leg like setup for the casters, to give a little flex in the front.
Just some odd thoughts,,, hope they are of use to you.
ed
#3
Posted 18 April 2009 - 01:16 AM
#4
Posted 18 April 2009 - 07:03 PM
It seems like suspension would be pretty vital in dampening impacts on landings, though, like you said, it is important to tune the suspension's rebound to the right point so that your not bouncing around everytime you land. The suspension will also play a part in allowing users to transfer wait while pumping on the ramps, and provide extra pop while launching.
Most sport wheelchairs as well as all wheelchairs with rear suspension now seem to be built using a solid rigid frame. I was wondering if anyone has any complaints about rigid frames as far as transporting them goes. Is it okay to stick with a rigid frame, or will this make for extra difficulty when bring the chair to the park?
Again thank you so much for your input so far, please keep it coming.
Adam
This post has been edited by asilver: 18 April 2009 - 07:05 PM
#5
Posted 19 April 2009 - 06:08 PM
Most people who use these "special" chairs, will be using their everyday chair to get to the venue, than transferring to the sports shair. The ability to dismantle and drag across, won't normally be an issue. Placing the chair into the back of a pickup, or into the trunk of a car might be,, to a point.
Consider making the suspension easily adjustable, to allow for different weights and preferences. Some may want more "pop" than others,,, and different moves may call for more or less give.
Some form of independent suspension, might work well.
ed
#6
Posted 22 April 2009 - 05:25 PM
That's a great point, I've spent the last couple days looking into different suspension types that would allow for this. It seems that an air spring and damper setup would give the best on the fly adjustability as well as relatively lightweight. There is also specially formulated elastomer suspensions that can would eliminate an mechanical parts, however they are fixed spring rates and rebound.
After some more testing in the local skatepark, it seems that the geometry of the wheelchair may need to be modified for optimal performance. Pushing the weight further back over the rear wheels would allow for easier weight transfer. A wheelie bar could be placed in the back allowing new users to get comfortable with the new weight distribution. The ability to easily get the front wheels off the ground in a wheelie position will also help with setting up to drop in on the quarter pipe.
Let me know what you guys think about this and please keep the ideas coming!!!!!
Thank you so much,
Adam
#7
Posted 22 April 2009 - 05:48 PM
I was just wondering have you ever thought of designing wheelchair that could be used as a manual and electric (on demand) at the same time? I am currently working with some friends who own Metal Shop on designing it. It should be light, but with enough torque to move me around on the steep hills or streets! And also, battery should last for about 5-6 miles with one charge.
Something like Zinger wheelchair but without "roll-drive" but rather "chain-drive". Just wondering! Thanks!
"If people are good only because they fear punishment, and hope for a reward, then we are a sorry lot indeed." - Albert Einstein
#8
Posted 22 April 2009 - 09:38 PM
It's funny you mention that because I was originally going to design that for my senior thesis. I was hoping to utilize a dynameter in each wheel which would recharge the motors as the wheels spun in manual mode. Then when the power assist was needed it would use the stored energy to move the chair. I never got too deep into that research, so I have no idea if that's feasible at all. I was actually pretty impressed by the range of power assist products that have started emerging like the zinger.
Your "chain-drive" system sounds like a cool idea. You could get into using different gears with it to really optimize performance. Best of luck with that it sounds like a fun project!
Adam
#9
Posted 23 April 2009 - 08:11 AM
Cheers, Christiaan
#10
Posted 23 April 2009 - 01:44 PM
asilver, on Apr 22 2009, 02:38 PM, said:
It's funny you mention that because I was originally going to design that for my senior thesis. I was hoping to utilize a dynameter in each wheel which would recharge the motors as the wheels spun in manual mode. Then when the power assist was needed it would use the stored energy to move the chair. I never got too deep into that research, so I have no idea if that's feasible at all. I was actually pretty impressed by the range of power assist products that have started emerging like the zinger.
Your "chain-drive" system sounds like a cool idea. You could get into using different gears with it to really optimize performance. Best of luck with that it sounds like a fun project!
Adam
Adam,
thanks and I wish you good luck and success with your extreme wheelchair design as well
"If people are good only because they fear punishment, and hope for a reward, then we are a sorry lot indeed." - Albert Einstein
#11
Posted 23 April 2009 - 06:05 PM
Glad to hear back from you! Hope you had a great time surfing, that sounds amazing. It would be really great to talk to you more about this project. Your experiences and insight are going to be incredibly valuable in this design. I'm sure we'll be talking on this forum, but if you ever want to email me you can at asilver22@gmail.com And that goes for everyone else as well.
I'm supposed to be posting my progress on a blog for the class, so in the next day or so I will post a link to it if anyone is interested.
Thanks again,
Adam
#12
Posted 24 April 2009 - 02:17 AM


This post has been edited by Santa Cruz Soul Surfer (LRO): 24 April 2009 - 02:27 AM
#13
Posted 24 April 2009 - 04:17 AM
Adam--that's kick ass that you are going to design an extreme chair AND that you're asking for our opinions. I think that any company/person who makes/designs chairs should be all over asking users for their input. It would probably greatly improve the design of a lot of the chairs that are out there.
http://www.twitter.com/twisted_ophelia
#14
Posted 24 April 2009 - 06:07 AM
Santa Cruz Soul Surfer (LRO), on Apr 24 2009, 03:17 AM, said:
THAT LOOKS AWESOME!
#15
Posted 24 April 2009 - 02:18 PM
I guess to start I have to ask the obvious questions... What is your favorite part of that chair? What about that chair don't you like or wish could be improved?
Also, I'm curious as to how often you adjust the suspension settings?
Thanks man,
Adam
#16
Posted 25 April 2009 - 02:31 AM
Extreme Wheelchair Blog
Thanks as always,
Adam
This post has been edited by asilver: 25 April 2009 - 02:32 AM
#17
Posted 25 April 2009 - 10:55 PM
Adam, I think you have gotten a good advisor, in SCSS, to help with your project. First hand experience is always better.
Looks like, from your blog, that you were going for some first hand experience, yourself,,, now you know why a chair for this purpose has to be pretty robust ( hope that word works)
You can certainly see, by your launch efforts, that standard anti-tip bars won't be feasible. Only practice will prevent faceplants,,, but not always.
Keep at it, guy,, and I liked that single spoke thing you showed,, might be a bit bottom heavy for wheeling, but it sure would look nice.
ed
#18
Posted 26 April 2009 - 09:23 PM
1. Height of the overall drop
2. Amount of "vert"
3. Angle of the transition
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1. The height of the overall drop is going to dictate how much suspension travel you will need. Without suspension, any ramp over 6 feet can cause compression of the spine upon impact. Having the suspension not only saves your spine the stress of impact, but also saves your chair from metal fatigue over the long run...Another benefit, is when your shocks are tuned correctly, it will accelerate you out of the transition when you land. Given the fact we can't use our legs to pump the transition, this is a major plus!
2. On more advanced pools and bowls there will be true "vert", this must be taken into account when making your drop, otherwise too much force upon entry can easily cause you to overshoot the transition and impact the flat ground...Ouch!
3. The angle of the transition is going to dictate at what angle your front wheels will need to be in order to make a clean landing...A general rule of thumb; The steeper the transition, the lower the front wheels need to be upon drop.
__________________________________________________________

Now, the biggest fundamental flaw in your graphic depiction, was the angle of entry... It is critical that you "wheelie" into the transition. Now this is where the math can get a little complicated; Depending on the persons level of injury (ie how much trunk control they have), they will need to place anywhere from a 85-110 degree angle (depending on the transition), into the tilt of your front wheels as it relates to the angle of your back...However, no matter what the level of injury, the rear wheel axle MUST be tuned within a 1/4 inch plus/minus of your spinal center of gravity (usually T5-T6)...Your rear axle is the fulcrum point from which all chair control is derived, so incorporating the suspension so that it maintains the frame geometry upon full compression is critical. Also, lowering the center of gravity as much as possible, dramatically increases stability!

________________________________________________________________________
LOL, there are so many subtle techniques that are necessary in order chairskate well, it is almost impossible to for me to explain them here without writing 10 pages. Hopefully though this gives you the basic concept...Here is a video as well that will hopefully help you grasp what i'm talking about.
This post has been edited by Santa Cruz Soul Surfer (LRO): 26 April 2009 - 09:23 PM
#19
Posted 26 April 2009 - 09:29 PM
#20
Posted 27 April 2009 - 02:00 AM
Wheel Rendering
Christiaan, you are amazing. Thank you so much for these detailed insights. It is so great to have someone with your experience working with me. I am definitely going to have to rethink the geometry of the chair and my hypothesis on weight distribution.
Something else you brought up was "Another benefit, is when your shocks are tuned correctly, it will accelerate you out of the transition when you land. Given the fact we can't use our legs to pump the transition, this is a major plus!" This idea of pumping to maintain momentum, is one of the essential aspects of sports in the skatepark. From watching videos and trying it myself, I have found that this is much more difficult to do in the chair. If there is a way to improve this sports potential could really be unleashed. I have a couple ideas, to run by you all in the next day or two, but if anybody else has some thoughts, I'd love to hear them.
Again, I can't thank you all enough for your help. Please keep it coming.
P.S. If it is alright with everyone here, I was hoping to post a link to this thread on the blog. Your input has been vital to this project, and I would like others to see it. Let me know if anyone has any objections.
Thanks
Adam
This post has been edited by asilver: 27 April 2009 - 02:01 AM
#21
Posted 27 April 2009 - 02:48 AM

The single spoke design lacks the structural integrety, to take on the severe lateral stress's posed by chairskating. Your four spoke design would be a far superior candidate for the park, being that the torsional stress could be evenly distributed across all four spokes!
As far as a "show" chair goes, your carbon flex Tri-Spoke rims are a killer design, very innovative!!!
This post has been edited by Santa Cruz Soul Surfer (LRO): 27 April 2009 - 02:49 AM
#22
Posted 27 April 2009 - 03:34 AM
Yea, as much as I liked the idea of a single spoke, I knew it wasn't going to be best suited for this application. I have actually been working on a model of the tri-spoke. Ideally the wheel's spoke design would allow a slight amount of travel, which would help dampen heavy impacts... We'll see though.
#23
Posted 27 April 2009 - 04:21 AM
And Christiaan, I am gonna come to Santa Cruz so you can give me some chair trick lessons!
http://www.twitter.com/twisted_ophelia
#24
Posted 27 April 2009 - 05:58 AM
asilver, on Apr 26 2009, 08:34 PM, said:
Well, if you need anyone to test it out for you and give you design feedback, let me know...Looking at your tri-spoke design, have you considered using a elastomer center cuff around the hub, to buffer the flex of the carbon spokes?
T.O. Well, i'm on tour right now and won't be chilling at home for a few months...If your around and available Oct. 10th though, i'm putting on a TWSA in Santa Cruz if your interested? ;)
#25
Posted 27 April 2009 - 04:22 PM
Santa Cruz Soul Surfer (LRO), on Apr 27 2009, 01:58 AM, said:
I might take you up on that! I'm definitely going to do a TWSA event or two this year and I'd love to go to yours! It will kick ass, I'm sure. But then you gotta promise to ski with me in Mammoth next season!
http://www.twitter.com/twisted_ophelia
#26
Posted 27 April 2009 - 04:55 PM
I actually did consider working elastomer into the wheel design. My only worry is if there is too much movement in the elastomer, it will interfere with responsiveness of the chair. It would have to be very subtle.
#27
Posted 27 April 2009 - 09:04 PM
This post has been edited by Santa Cruz Soul Surfer (LRO): 27 April 2009 - 09:06 PM
#28
Posted 28 April 2009 - 01:54 AM
I think that really is going to be the way to do it. Right now I'm still working on modeling the wheel, so I will let you know when it's done.
I also updated the blog with an idea of simple way to help gain speed in the chair. It's just a quick idea I had, but could develop into something cool. Let me know you guys think.
New Idea
#29
Posted 28 April 2009 - 03:52 AM
asilver, on Apr 27 2009, 12:55 PM, said:
Heheh, sweet!!!
Oh, Christiaan, I forgot to ask you about the sideguards on your skatechair. Are those Ti Lite ones? In the Quickie Ti thread over in the Mobility area, I've been talking about getting higher sideguards for my chair. The ones on my chair that Quickie makes are crap. This is off-topic from this thread so maybe you can PM me or let me know in the Ti thread about them so Simon doesn't get mad at me for highjacking the thread?
http://www.twitter.com/twisted_ophelia
#30
Posted 28 April 2009 - 05:48 AM
T.O. Yes they are older Ti light side guards, I like them because they are billet aluminum and give my hips far more "pinch" than plastic side guards...Not to mention, they look cooler!
This post has been edited by Santa Cruz Soul Surfer (LRO): 28 April 2009 - 05:51 AM

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